Pixar Internship

Snow Simulation Tool

A Houdini tool for setting up environment-driven snow simulations inside Pixar’s pipeline.

HoudiniPixar 2025 internship

For my final project of my 2025 Pixar internship, I built a tool for setting up and simulating environment-based snow inside Houdini for Pixar’s internal pipeline. The tool lets artists quickly stage snow that interacts with the world: accumulating on surfaces, blowing in the wind, and being disturbed by characters moving through it. Demo made using the full Pixar pipeline, using Maya, Presto, Flow, Houdini, Katana, Nuke, and the motion capture stage for character animation. Character model from Toy Story 5, all other aspects by me.


HoudiniVEXSimulation